Richard Leadbetter
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Digital Foundry | DF Weekly: The goalposts have shifted again in assessing console image quality
Why pixel counting never went away.
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Digital Foundry | The Orange Box modded to run at 4K 60fps on Xbox Series X is the best way to play on consoles
A final flourish for a gaming classic - but there's a catch.
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Digital Foundry | Does Grand Theft Auto 6 deliver the generational leap we were hoping for?
DF's technical breakdown of the debut trailer.
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Digital Foundry | DF Weekly: Arkham Knight on Switch is disastrously poor
Rocksteady's classic ships with a vast range of technical problems on Nintendo's hybrid.
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Digital Foundry | DF Weekly: Do we actually need The Last of Us Part 2 and Horizon Zero Dawn remasters?
And what if they were marketed as "directors' cuts" instead?
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Digital Foundry | PlayStation Portal review: impressive hardware but is Remote Play itself good enough?
Stream a little stream with me.
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Digital Foundry | DF Weekly: PlayStation Portal's quality is reliant on your home network set-up
At its best, it's fine - but things can go south quickly.
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Digital Foundry | Steam Deck OLED doesn't just look better than LCD, it plays better too
Big input lag reductions on the new model.
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Digital Foundry | Steam Deck OLED review: a beautiful display upgrade - and so much more
Excellent improvements across the board, including much better battery life.
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Digital Foundry | DF Weekly: Testing Marvel's Spider-Man 2 on the worst PS5 SSD money can buy
And then we made it run even slower.
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Digital Foundry | Inside Nvidia's new hardware for Switch 2: what is the T239 processor?
A new, custom Tegra heavy on machine learning and ray tracing.
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Digital Foundry | DF Weekly: Alan Wake 2 delivers a day of reckoning for older PC GPU owners
But perfectly viable upgrades needn't cost the earth.
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Digital Foundry | DF Weekly: Is AMD's FSR 3 frame generation actually useful for consoles?
Immortals of Aveum tested on console-equivalent PC hardware with intriguing results.
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Digital Foundry | Hands-on with AMD FSR 3 frame generation - taking the fight to DLSS 3
Image quality looks good, but this is far from the finished article.
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Digital Foundry | DF Weekly: Should we expect more than last-gen console performance on Switch 2?
Modern architecture, DLSS and solid-state storage could make all the difference.
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Digital Foundry | The FTC leak: is Microsoft's vision for its next-gen console lacking in ambition?
Today's PCs are already offering more - and the cloud is not the answer.
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Digital Foundry | Triple-A games are coming to iPhone 15 Pro - and the implications are mouthwatering
A compelling unified Apple ecosystem for top-end games takes shape.
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Digital Foundry | DF Weekly: How plausible is the Switch 2 Matrix Awakens demo report?
Switch 2 could be a tech powerhouse - but expectation management is required.
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Digital Foundry | In theory: is a Starfield performance mode viable on Xbox Series X?
We built a unique PC to find out if 60fps is possible.
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Digital Foundry | AMD Radeon RX 7800 XT/7700 XT review vs RTX 4070/4060 Ti
The 7800 XT is compelling, the 7700 XT's pricing is baffling.
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Digital Foundry | DF Weekly: Is FSR 3 frame generation viable for console games?
Expectation management.
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Digital Foundry | AyaNeo Air 1S/ AyaNeo 2S review - faster than Steam Deck but what about ROG Ally?
AMD's Ryzen 7840U delivers a new wave of powerful handheld PCs.
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Digital Foundry | AMD reveals long-awaited FSR 3 tech and frame gen for every DX11/DX12 game
The DF team checks out the new features at Gamescom.
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Digital Foundry | DF Weekly: the new PS5 may not be so 'Slim' after all
Console leaks are returning with a vengeance.
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Digital Foundry | Mark Cerny talks Dolby Atmos support for PlayStation 5
How heightened surround sound works in the new system software.